#include <EventInterface.hpp>
◆ EventInterface()
dz::EventInterface::EventInterface |
( |
WINDOW * | window | ) |
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◆ window_free
void window_free |
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WINDOW * | window | ) |
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friend |
◆ window_register_free_callback
void window_register_free_callback |
( |
WINDOW * | , |
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float | priority, |
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const std::function< void()> & | ) |
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friend |
Adds a destroy event callback function.
◆ window_free_priorities
std::map<float, std::queue<std::function<void()> > > dz::EventInterface::window_free_priorities |
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protected |
The documentation for this struct was generated from the following file: